#include "SevenTooth.h"

SevenTooth::SevenTooth(void)
{
}

SevenTooth::~SevenTooth(void)
{
}

BaseTooth* SevenTooth::spriteWithTexture(CCTexture2D* aTexture)
{
    SevenTooth* sevenTooth = new SevenTooth();
    sevenTooth->initWithTexture( aTexture );
    sevenTooth->autorelease();
    
    return sevenTooth;
}